![]() "If the Kickstarter somehow fails, we'll probably only have a basic version of multiplayer until the sales of the game pick up. The best thing about this game is that you can constantly progress by finding hints and using. It’ll keep you occupied with activities such as exploration, item collecting, and, hopefully, successful puzzle-solving. When I placed it, it is a separate building and there is no way to get in unless I add a door on the outside. I added an expansion to my house, but there is no way to get into it. "Overall, we do have the funding to finish the game in a timely and fully realised manner," Pathea concluded. My Time at Sandrock Steam key is an adventure game and it, therefore, includes a vast storyline supplemented by exciting visuals. My Time at Sandrock > General Discussions > Topic Details. Money will be spent on hiring staff to do all of that faster. ![]() So, why Kickstarter? After a successful Kickstarter campaign for Portia, Pathea said it was returning to the crowd-funding platform as it was keen to self-publish this follow-up (Team 17 handled publishing duties last time around) and polish its multiplayer offering. Finally, we're going to self-port to the consoles so that we can make sure all the content is consistent across all platforms." Fifth, make sure the sound and voice-acting in this game are up to standard. Fourth, optimise it and make it as bug-free as possible (we learned a lot of lessons from Portia). If you pledge 30 or more, then you will get a steam key and passcode for beta access. Third, we're going to have a dedicated single-player RPG and a special mode where friends or strangers can play together. My Time at Sandrock is a sandbox RPG set in the same world as the game My Time at Portia.The Kickstarter launched recently and currently has around 35,000 out of it’s total of 100,000. "Second, we wanted to have the overall story arc be more satisfying, but also with more focus on each individual NPC. "We're still aiming for a Miyazaki-inspired kind of world, but with a few other surprises thrown in. "First, Sandrock will have a similar pathos to My Time at Portia, but offer a completely new experience with new types of gameplay," Pathea said. Sandrock was originally meant to be a Portia DLC, Pathea said today, but eventually morphed into its own game with improved graphics, gameplay systems and story "with higher production values across the board". You'll help rebuild the town to its former glory while getting to know the locals. Today's reveal trailer shows a new character heading out west to a ramshackle town set amongst grand mesas and canyons. $30 tiers and up unlock Steam beta access. $20 will get you a Steam key ($15 for the first 50 people), while $25 will get you a copy of the game on PlayStation/Xbox/Nintendo Switch. Pathea is asking for $100,000 over the next 27 days to help work on the game - which is already looking polished. ![]() My Time at Portia is getting a frontier-themed follow-up, My Time at Sandrock, which will launch via an early access version in March 2021.īefore that, though, you can support developer Pathea Games via a Kickstarter campaign for My Time at Sandrock, which is live now.
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